# felt fragments
(a kind of ontological ouroboros)

ClojureScript

7 Guis in ClojureScript: Timer, CRUD, Circle Drawer

It’s time for timers, competing user and system signals, more complex controls and data models, Canvas drawing, undo/redo functionality and more.

7 GUIs in ClojureScript: Temperature Converter, Flight Booker

Moving on, things get more interesting: user input, constraints, bidirectional data flow.

7 GUIs in ClojureScript: Setup and Counter

The first of a series of posts on implementing the 7 GUIs benchmark in ClojureScript with Reagent.